- OBJECT: Collecting the highest total possible.
- NUMBER OF PLAYERS: 2 to 4
- MATERIALS: One standard 52-card deck, a way to keep score, flat surface.
- TYPE OF GAME: Drawing and Discarding Card Game
- AUDIENCE: All Ages
Empat Satu (41) Overview
Empat Satu, 41 card game, is a drawing and discarding card game that involves 2 to 4 players. The goal is to collect up to 4 cards. But, there’s a need to pay attention that there is all the same suit with the highest total value. Players make these moves by drawing and discarding cards.
There’s a need to do this until the player is happy with the hand or the moments when the stockpile runs out. There is a need to keep a note of anything that happens first.
Empat Satu (41) Setup
The choice of the first dealer is random. Future games, however, mark that it is the loser who becomes the new dealer. The dealer considers the strategy of shuffling the deck and dealing each player a hand of 4 cards.
There’s a need to place the remainder of the deck centrally as a stockpile.
The cards hold values attached to them. Aces hold a value of 11 points. There are Kings, Queens, Jacks, and 10s worth 10 points. 9s come with the 2s and are worth the numeric values.
The best hand a player get is the Ace, King, Queen, and Jack, all of which come with the same suit. The Player gets hand total of 41 points.
Empat Satu (41) Gameplay
The first game in 41 card game starts with the dealer, and there come the future games, where the first player will be the previous game’s winner.
The first player draws the top card that is in the draw pile and discards a card to start the discard pile. The players gets the option of drawing the top card of the draw or discard pile.
Then they must discard one card. In case they drew from the draw pile, there may be the chances of discarding any card, but in case they’re drawn from the discard pile, they do not get discarded.
At the start of the turn, you have four cards with the same suit that stops the game. It can also help to start the scoring of the game. There’s a possibility of stopping the game on the first turn whenever there is a dealing of 4 cards of the same suit. Sometimes, there is a need to stop the game.
However, in case you are having already drawn and discarded the card at that position, you will have to wait for the next turn.
If it happens, no one stops; the game ends when the stockpile is empty. It’s worth noting that the drawing player does not want discarded card by the previous player.
After completion of the game, players score hands. All cards in a single suit are totaled together; all other cards are subtracted from that total. For example, if your hand consists of an ace of hearts, a 5 of clubs, a 7 of hearts, and an 8 of diamonds.
Hearts get totaled to come to the value of 17 and 5. Then, there is a need to subtract the 8, 13. This leaves the player’s hand with 4. A player’s hand, in that case, turn out to be negative.
Players tie hands to look at the worst cards, and players with the worse card ranked below the other player.
The end shows that there will be a winner with the highest total, and then it comes to the position of a loser with the lowest total.
When the game stops, all players show cards and count scores. Each player count cards of one suit in the form of positive points. Besides, there are also cards of other suits having a negative value. The perfect score that comes, in this case, is 41, with a hand containing A-K-J-10 of a single suit. In the game, there is also the chance of winning without having four cards that are from the same suit.
The player with the highest score is the winner, and the other individual that holds the lowest score is the loser. It’s worth noting that in this case, there is no running score. Loser deals, and the winner then starts the next hand.
Whenever it comes to the tie, players’ worst cards find use in deciding who wins or loses. J-10-7-6 suit beats A-K-7-5 that fall in another suit. J-10-7 in the hearts plus 4 of clubs are the set that beats A-K-8 of spades along with the 6 of diamonds.