Go Stop is one of the most popular Korean Fishing games that is played with Korean Deck of Flower Cards. This deck of cards has flowers on them which are in correspondence to certain month. They are originally from Japan and were invented with the view to outlaw the conventional 4 suit decks. They have huge popularity in South Korea now.
Go Stop is a fishing game where players have to capture cards and score points for the combinations of those cards. In order to capture cards, players have to use card having the same flower on it or cards with the same month.
When a player grabs enough amount of points, they can choose to Stop game and then claim their payment. Or they can also choose to Go and continue the game with the hope of winning more. Hence comes the name – Go Stop.
If you are interested to know more about Go Stop, how to play, Go Stop rules, then keep reading further.
· Go Stop game objective – To Capture cards and score points for combinations.
· Total Number of Players – 2-3 players
· Number of Cards – 48 or 50 card deck of Korean flower cards
· Game Materials – Poker chips
· Game Type – Fishing
· Game Audience – All Ages
- 1 Players and Cards
- 2 How to Deal
- 3 How to Play
- 4 Capture cards
- 5 Go Stop Rules
- 6 The BOMB
- 7 How does Go Stop end?
Players and Cards
You can play Go Stop with 2 to 3 players. As mentioned above, you will require the Korean deck of flower cards in order to play Go Stop. This deck of cards is also known as Hwatu. You can easily get these cards online.
The Korean Flower cards are divided into 4 groups each having 12 cards. All of the flowers correspond to a month and a flower. These cards can also denote Animals, Ribbon or some other object in order to show that it has a higher value.
The cards have 4 groups with unequal number of cards –
1. 24 Junk – Pi
2. 10 Ribbons – Tti
3. 9 Animals – Yul
4. 5 Bright – Kwang
Just take a look at the cards to see which ones are which. The bright cards have a red disc having ‘guang’ written in Chinese script. The Ribbons cards have a ribbon and a text inscribed with flowers. There is also a Joker in this deck which has slightly different qualities than other cards and this one is different for different decks.
How to Deal
The dealer is chosen by lot for the first round of the game. After one game, the winner of that game becomes the dealer for the next round. The dealer will shuffle the cards and the player to the left of the dealer will cut the deck.
Now since Go Stop can be played with either 2 or 3 players, the below scenario can come up –
· Two Players Game – If two players are playing Go Stop, then the dealer deals 10 cards to both players and 8 cards faced up at the center of the table. This goes as – 5 Cards to the opponent, 5 cards to the dealer, then 4 cards at the center, 5 cards to the opponent, 5 cards to the dealer and then the rest 4 cards at the center.
· Three Players Game – For a game of three players, the dealer deals 7 cards to each player and 6 cards faced up on the table. The way to do this is – 4 cards to each player, 3 cards to the center, 3 cards to each player, 3 cards to the center. Then the dealer deals the first set of 3 cards to the player to their right and end with himself.
Players see their hand, examine it and keep them a secret from other players. The cards that were dealt faced up to the center of the table are the Center Layout or simply Center. Players can capture or add cards from this center layout.
The cards that are captured are kept faced up in front of the players such that they are visible to their opponent. This area is known as the Capture area. The rest of the cards form the stock pile and are placed in the center of the table.
How to Play
Before starting the game, the players should take a look at their hand and see if there are any triples or quads, i.e., 3 or 4 cards from the same month. If there are 4 cards of the same month on the table, then the deal is considered void. The cards are to be reshuffled and dealt again by the same dealer.
Here are some of the Go Stop Rules player have to consider while playing the game.
· In case a player has 4 cards from the same month in their hand, then they should immediately reveal those cards and they will win the game. The opposing player has to then pay the winner 5 chips. For a game with 3 players, if all the players happen to have a quad, then No Player gets paid as they would cancel each other out.
· If there are triples on the table, then they are combined into a stack in the center layout and have to be captured as a single unit by the fourth card.
· A player having a triple, that is, 3 cards of the same month can announce them before any turn. All you have to do is reveal the cards to the other player/s. This is called as Heundeum, which means ‘shaking’. Having 3 cards of the same month is disadvantageous for the game, especially if the other player/s are aware that you have 3 cards from the same month. But, if a player shows the cards to their opponent/s before playing, then they can get bonus points if they win the game.
The first player to begin the turn is the dealer. A turn includes the below components-
1. Play a card from the hand to the Center layout, then
2. Flip the top card from the Stock Pile and add it to the center layout, faced up.
You can capture cards in your turn. The play moves anti-clockwise after a turn is over.
As mentioned above, to win Go Stop, a player has to capture cards and form combinations. You can do so by capturing cards from the layout that match the card in your hand or capture the card from the same month or flower.
1.If a player plays a card that does not match any card –
then they can add that card to the layout as a single card. Then, flip over the top card of the stock pile as depicted below –
· If the card from stock pile matches 1 card in the layout then the player can capture both the cards.
· If the card from stock pile matches 2 cards from the layout, then player has to pick one to capture from those two cards along with the Stock pile card.
· If the card from stock pile matches 3 cards from the layout, in a stack, then the player can capture the stack i.e., all 3 cards and place all four of them in the capture area.
· If the card from stock pile matches no card in the layout, then the player has to place that card in the layout as a separate card.
2.If a player plays a card that matches a card in the layout –
then the player has to place that card on top of the matching card from the layout. In case 2 cards match, then the player has to choose one to capture with the card in hand. Then flip the top card from the stock pile. This can result in any one of the below –
· If the Stock card does not match any cards in the layout, then the stock card is added to the layout as a single separate card, where as the pair is captured.
· If the Stock card matches a card in the layout, but that card was not the one in hand, then place the stock card on the match and capture the two pairs.
· If the Stock card matches a pair that has already been created with the card from the hand, and the last card is not in the layout then this is quite unlucky. The player will not be able to capture anything in this case. But you will have to add the card from the stock to the pile of 3 and keep it at the center of the table. This is called ppuk. This stack of 3 cards placed at the center of the table remains so till a player with 4th card captures it.
3.If a player plays a card from their hand that matches a stack of 3 in Center Layout –
then that player can capture the cards and place them in their Capture area. Flip over the stock card and capture if it is possible.
The game continues in the same manner until someone stops it or if all the cards are exhausted.
Go Stop Rules
In the game, there can occur various situations as mentioned blow. In such cases, the player can capture 1 junk card from their opponent/s.
· Two cards belonging to different months are left in the center layout and a player captures both these cards.
· Two cards from the same month are left at the center and the player captures both of these cards with the 2 other cards from that month.
· The player plays a card form their hand that doesn’t match anything in the center layout, but then draws the matching card from the stock, capturing the card they just played.
· The player captures a triple stack with the fourth card from either their hand or from the stockpile.
· If you capture a triple stack you created in the previous turn, this is called a ja-ppuk, and earns 2 junk cards from the opponent(s).
If a player has a triple, i.e., 3 cards having the same month, in their hand, and if that player has not announced and revealed it while the fourth card, of the same month, is on the table, then that player can play them all at once and capture the entire month. This trick is called as Bombing the field.
Then to complete the turn, the player has to flip the card from the stock pile just as they would generally do. When a player plays a bomb, they leave with 2 cards less than normal. In order to compensate for the decreased number of cards, the player can choose to not play cards from hand for two turns and simply use the stock.
Jokers can also be played during the game as they are the bonus cards and make the game incline a little more towards luck than skills. If a player plays a joker either from their hand or from the stock, then they have to place the joker faced up in the capture area.
Then, flip a card from the Stock pile to the game so as to replace the joker. So, when a player plays a joker, they have to flip the stock two times. The jokers that are dealt to the game at the beginning are moved to the dealer’s capture area. They are then replaced with the equal number of cards from the Stock.
In Go Stop game, there are 2 jokers. The first is equal to 2 Junk Cards and the second is equal to 3 Junk Cards.
How does Go Stop end?
Before the game begins, the players have to agree to a target score mutually so as to stop the game further. With a game that has 3 players, the goal is set to 3 points. For a game with 2 players, there are generally higher target points from 5 to 7.
As mentioned above, the Go Stop game has two objectives – one is to capture cards and the other is to make combinations to score points. Some card combinations can get you points. They are shown below.
Scores for the combinations are as below –
· A set of 10 = 1 points
· Each additional card after 10 = 1 point
· A set of 5 = 1 point
· Each additional card after 5 = 1 point
· The godori- 3 bird card combination = 5 points
· A set of 5 = 15 points
· A set of 4 = 4 points
· A set of 3 (not including rain) = 3 points
· A set of 3 (including rain) = 2 points
· A set of 5 = 1 point
· Each additional card after 5 = 1 point
· A set of 3 red ribbons with poems = 3 points
· A set of 3 blue ribbons = 3 points
· A set of 3 red ribbons without poems (not including rain) = 3 points
A player can stop the game when they reach the target score or they can continue to score more points. In case they choose to stop, the payment begins.
If a player chose to go and wants to continue the game, they do not get another chance to stop until their score surpasses the score, they had at the time they said they want to go. If the score surpasses, then the player again gets the chance to Stop or Go.
The player who choses to stop the game is paid by the chips from their opponent/s equal to their score. Note that, the game can end without a winner in 2 cases –
1. If no player reaches the target OR
2. If the player who said ‘go’ could not increase their score.
This situation is called as Nagari. In such a time. The cards are reshuffled and dealt again. No player is paid.
In the below situations the players are paid more chips –
· If the Winner has 7 or more Animal cards, the players pay double.
· If the winner has 10 or more Junk cards and the opponent/s have 5 or less junk cards, then they pay double.
· If the last deal has no winner, then payout is doubled.
· If the winner has a scoring set of bright cards and no other player has captured any bright cards then they have to pay double.
· If the winner shows 3 cards from the same month (heundeum), then all opponents pay double. In case they have 2 sets, then opponents pay quadruple.
· If the winner had said Go earlier then 1 additional chip for each time they said Go and still won. If they said Go more than 3 times and won, then the payout is doubled.